hch
2025-11-21 eb27e5fd31f73b998a4bbd85511a31e40b8c61b7
Main/Core/NetworkPackage/GameNetPackBasic.cs
@@ -8,7 +8,34 @@
public class GameNetPackBasic
{
    public ServerType socketType = ServerType.Main;
    static ulong AutoIncreaseUID = 0;
    public ulong mPackUID;
    public ulong packUID
    {
        get
        {
            return mPackUID;
        }
        private set
        {
            mPackUID = value;
        }
    }
    public bool commonMark
    {
        get;
        set;
    } = false;
    public GameNetPackBasic()
    {
        packUID = AutoIncreaseUID++;
    }
    public ServerType socketType = ServerType.Main; //默认且唯一
    /** 协议号 */
    protected ushort _cmd = 0;