| | |
| | | managers.Add(OtherPlayerDetailManager.Instance);
|
| | | managers.Add(RechargeManager.Instance);
|
| | | managers.Add(StoreModel.Instance);
|
| | | managers.Add(PhantasmPavilionModel.Instance);
|
| | | managers.Add(GuildManager.Instance);
|
| | | managers.Add(TeamManager.Instance);
|
| | | managers.Add(TaskManager.Instance);
|
| | |
| | | managers.Add(TianziBillboradManager.Instance);
|
| | | managers.Add(ExpSecretCollectionManager.Instance);
|
| | | managers.Add(SignManager.Instance);
|
| | | managers.Add(RenameManager.Instance);
|
| | | managers.Add(AchievementManager.Instance);
|
| | | managers.Add(HorseManager.Instance);
|
| | | managers.Add(PhantasmPavilionManager.Instance);
|
| | | managers.Add(AttributeManager.Instance);
|
| | |
|
| | | foreach (var manager in managers)
|
| | | {
|
| | | manager.Init();
|
| | |
| | | ClearGameData();
|
| | | //销毁所有战场
|
| | | BattleManager.Instance.DestroyAllBattleField();
|
| | |
|
| | | //游戏内日志关闭
|
| | | #if !UNITY_EDITOR
|
| | | if (File.Exists(Directory.GetParent(Application.persistentDataPath) + "/Debug") ||
|
| | | LocalSave.GetString("#@#BrancH") != string.Empty)
|
| | | {
|
| | | Debug.unityLogger.logEnabled = true;
|
| | | }
|
| | | else
|
| | | { |
| | | Debug.unityLogger.logEnabled = false;
|
| | | }
|
| | |
|
| | | #endif
|
| | |
|
| | | }
|
| | |
|
| | | private static void ReleaseMgrs()
|