hch
2025-11-21 eb27e5fd31f73b998a4bbd85511a31e40b8c61b7
Main/Manager/StageManager.cs
@@ -48,10 +48,29 @@
        Main.OnSwitchToLoginScene();
        currentStage = StageName.Login;
        UIManager.Instance.OpenWindow<LaunchBackGroundWin>();
        UIManager.Instance.OpenWindow<LoginWin>();
    }
    // 返回登录界面 如断线
    public void ReturnToLoginScene()
    {
        UIManager.Instance.DestroyAllUI();
        SceneManager.LoadSceneAsync("Login");
        Main.OnSwitchToLoginScene();
        currentStage = StageName.Login;
        UIManager.Instance.OpenWindow<LaunchBackGroundWin>();
        UIManager.Instance.OpenWindow<LoginWin>();
        if (ServerForceExitHintWin.reason != 0)
        {
            UIManager.Instance.OpenWindow<ServerForceExitHintWin>();
        }
    }
    protected float GetManagerRequestDataProgress()
    {
        if (Main.managers.Count == 0)