yyl
2025-09-17 eb2fcb2536a8cce0b971f827c9232a138262b219
Main/System/Battle/BattleField/RecordActions/BattleStartAction.cs
@@ -29,11 +29,15 @@
      battleField.StartBattle(() =>
      {
         isFinish = true;
         // 完成就开始显示UI
         EventBroadcast.Instance.Broadcast(EventName.DISPLAY_BATTLE_UI, battleField.guid, true);
         battleField.battleRootNode.battleStartNode.SetActive(true);
         battleField.DistributeNextPackage();
         UniTaskExtension.DelayTime((GameObject)null, 1f, () =>
         {
            isFinish = true;
            battleField.battleRootNode.battleStartNode.SetActive(false);
            EventBroadcast.Instance.Broadcast(EventName.DISPLAY_BATTLE_UI, battleField.guid, true);
            battleField.DistributeNextPackage();
         });
      });
      isRun = true;