Main/System/Battle/ArenaBattleWin.cs
@@ -13,7 +13,6 @@ [SerializeField] Text textSpeed; [SerializeField] Button btnPass; [SerializeField] Button btnPause; [SerializeField] RendererAdjuster buttonsAdjuster; private BattleRootNode battleRootNode = null; private BattleField battleField; @@ -190,7 +189,6 @@ } ui.SetBattleField(battleField); battleField.UpdateCanvas(canvas); buttonsAdjuster.SetSortingOrder(BattleConst.ActiveHeroActionSortingOrder); textSpeed.text = (BattleManager.Instance.speedIndex + 1).ToString(); DisplayHpInfo(); DisplayPlayerInfo();