| | |
| | | |
| | | // 激活英雄后特效|激活英雄|激活英雄前特效 |
| | | |
| | | public const int BattleBlackTransparentMaskOffset = 100; |
| | | // ---------------------2025、10.23更新 |
| | | // 现在期望 蒙版不要压住UI 更改策略 |
| | | // 释放技能英雄>受影响英雄>正常UI>黑色蒙版>未受影响英雄>底图 |
| | | |
| | | // 释放技能英雄>受影响英雄>正常UI>黑色蒙版>未受影响英雄>[底图] |
| | | public static int BattleBackgroundOrder |
| | | { |
| | | get |
| | | { |
| | | return UnactiveHeroBackSortingOrder - 1; |
| | | } |
| | | } |
| | | |
| | | //释放技能英雄>受影响英雄>[正常UI]>黑色蒙版>未受影响英雄>底图 |
| | | public static int BattleWinSortingOrder |
| | | { |
| | | get |
| | |
| | | } |
| | | } |
| | | |
| | | //释放技能英雄>受影响英雄>正常UI>黑色蒙版>[未受影响英雄]>底图 |
| | | // 非激活英雄的层级 |
| | | public static int UnactiveHeroSortingOrder |
| | | { |
| | | get |
| | | { |
| | | return BattleWinSortingOrder + BattleBlackTransparentMaskOffset - 50; |
| | | return BattleWinSortingOrder - 3; |
| | | } |
| | | } |
| | | |
| | |
| | | } |
| | | } |
| | | |
| | | // 挡板的层级 |
| | | //释放技能英雄>受影响英雄>正常UI>[黑色蒙版]>未受影响英雄>底图 |
| | | // 黑色蒙版的层级 |
| | | public static int BlockerSortingOrder |
| | | { |
| | | get |
| | |
| | | } |
| | | } |
| | | |
| | | //释放技能英雄>[受影响英雄]>正常UI>黑色蒙版>未受影响英雄>底图 |
| | | // 激活英雄的层级 |
| | | public static int ActiveHeroSortingOrder |
| | | { |
| | | get |
| | | { |
| | | return BattleWinSortingOrder + BattleBlackTransparentMaskOffset + 50; |
| | | return BattleWinSortingOrder + 1; |
| | | } |
| | | } |
| | | |
| | | // 释放技能钟的英雄层级 |
| | | public static int ActiveHeroActionSortingOrder |
| | | { |
| | | get |
| | | { |
| | | return ActiveHeroSortingOrder + 1; |
| | | } |
| | | } |
| | | |
| | | // 激活英雄的后特效 |
| | | public static int ActiveHeroBackSortingOrder |
| | |
| | | return ActiveHeroSortingOrder + 1; |
| | | } |
| | | } |
| | | |
| | | //[释放技能英雄]>受影响英雄>正常UI>黑色蒙版>未受影响英雄>底图 |
| | | // 释放技能钟的英雄层级 |
| | | public static int ActiveHeroActionSortingOrder |
| | | { |
| | | get |
| | | { |
| | | return ActiveHeroFrontSortingOrder + 1; |
| | | } |
| | | } |
| | | |
| | | |
| | | } |