Main/System/Battle/BoneFieldBattleWin.cs
@@ -25,8 +25,6 @@ [SerializeField] private Button btnPause; public RendererAdjuster buttonsAdjuster; public BossLifeBar bossLifeBar; @@ -158,7 +156,6 @@ ui.SetBattleField(battleField); battleField.UpdateCanvas(canvas); buttonsAdjuster.SetSortingOrder(BattleConst.ActiveHeroActionSortingOrder); textSpeed.text = (BattleManager.Instance.speedIndex + 1).ToString(); }