Main/System/Battle/StoryBossBattleWin.cs
@@ -26,10 +26,7 @@ [SerializeField] private Button btnPause; public RendererAdjuster buttonsAdjuster; public BossLifeBar bossLifeBar; public SkillWordCell[] skillWordCells; @@ -291,10 +288,10 @@ ui.SetBattleField(battleField); battleField.UpdateCanvas(canvas); buttonsAdjuster.SetSortingOrder(BattleConst.ActiveHeroActionSortingOrder); Refresh(); battleField.OnRoundChange -= OnRoundChange; battleField.OnRoundChange += OnRoundChange; textSpeed.text = (BattleManager.Instance.speedIndex + 1).ToString();