hch
2025-12-19 ed63aa36ced400b4eef79862e85498213ae40c4a
Main/System/Battle/BattleObject/BattleObject.cs
@@ -177,13 +177,19 @@
        {
            case PlayerDataType.HP:
                long toHp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
                heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp, false);
                if (!IsTianziBoss())
                {
                    heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp, false);
                }
                teamHero.curHp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
                // Debug.LogError("OnObjInfoRefresh " + teamHero.curHp);
                break;
            case PlayerDataType.MaxHP:
                teamHero.maxHp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
                heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp, false);
                if (!IsTianziBoss())
                {
                    heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp, false);
                }
                break;
            case PlayerDataType.XP:
                long toXp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
@@ -344,14 +350,14 @@
            {
                PushDropItems(battleHurtParam.battleDrops);
            }
            battleField.OnObjsDead(new List<HB422_tagMCTurnFightObjDead>() { battleHurtParam.deadPack });
            battleField.OnObjsDead(new List<BattleDeadPack>() { battleHurtParam.deadPack });
        }
        else
        {
            if (dmgInfo.IsType(DamageType.Block))
            {
                battleField.battleEffectMgr.PlayEffect(this, BattleConst.BlockEffectID, heroRectTrans, Camp);
                battleField.battleEffectMgr.PlayEffect(this, BattleConst.BlockEffectID, heroRectTrans, Camp, teamHero.modelScale);
            }
            // else
            // {
@@ -359,7 +365,7 @@
            {
                if (!buffMgr.isControled[BattleConst.HardControlGroup])
                {
                    battleField.soundManager.PlayEffectSound(teamHero.heroConfig.HitSFX);
                    battleField.soundManager.PlayEffectSound(teamHero.heroConfig.HitSFX, false);
                    motionBase.PlayAnimation(MotionName.hit, false);
                }
            }
@@ -436,16 +442,29 @@
        battleField.battleTweenMgr.OnPlayTween(tween);
    }
    public virtual void OnDeath(Action _onDeathAnimationComplete)
    public virtual void OnDeath(Action _onDeathAnimationComplete, bool withoutAnime = false)
    {
        buffMgr.RemoveAllBuff();
        battleField.soundManager.PlayEffectSound(teamHero.heroConfig.DeathSFX);
        motionBase.PlayDeadAnimation(() =>
        battleField.soundManager.PlayEffectSound(teamHero.heroConfig.DeathSFX, false);
        if (withoutAnime)
        {
            teamHero.isDead = true;
            OnDeadAnimationComplete();
            SetDeath();
            _onDeathAnimationComplete?.Invoke();
        });
        }
        else
        {
            motionBase.PlayDeadAnimation(() =>
            {
                SetDeath();
                _onDeathAnimationComplete?.Invoke();
            });
        }
    }
    public void SetDeath()
    {
        teamHero.isDead = true;
        OnDeadAnimationComplete();
    }
    protected virtual void OnDeadAnimationComplete()
@@ -460,11 +479,18 @@
    public void OnReborn(HB427_tagSCUseSkill.tagSCUseSkillHurt vNetData)
    {
        // 处理复活逻辑
        teamHero.curHp = GeneralDefine.GetFactValue(vNetData.CurHP, vNetData.CurHPEx);
        // Debug.LogError("OnReborn " + teamHero.curHp);
        teamHero.isDead = false;
        heroGo.SetActive(true);
        motionBase.ResetToIdleAnimation();
        RebornRecordAction recordAction = new RebornRecordAction(battleField, this, () =>
        {
            battleField.OnObjReborn((uint)ObjID);
            teamHero.curHp = GeneralDefine.GetFactValue(vNetData.CurHP, vNetData.CurHPEx);
            heroRectTrans.anchoredPosition = Vector2.zero;
            // Debug.LogError("OnReborn " + teamHero.curHp);
            teamHero.isDead = false;
            heroGo.SetActive(true);
            motionBase.ResetForReborn();
        });
        battleField.recordPlayer.InsertRecord(recordAction);
    }
    // 伤害还要看 是否闪避 暴击 and so on 需要有一个DamageType 服务器应该会给
@@ -603,13 +629,20 @@
        {
            case PlayerDataType.HP:
                long toHp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
                heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp, true);
                if (!IsTianziBoss())
                {
                    heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp, true);
                }
                teamHero.curHp = newValue;
                // Debug.LogError("OnObjPropertyRefreshView " + teamHero.curHp);
                break;
            case PlayerDataType.MaxHP:
                teamHero.maxHp = newValue;
                heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp, true);
                if (!IsTianziBoss())
                {
                    heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp, true);
                }
                break;
            case PlayerDataType.XP:
                long toXp = newValue;