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| | | //--------------------------------------------------------
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| | | // [Author]: YYL
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| | | // [ Date ]: 2025年8月4日
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| | | // [ Date ]: 2025年9月11日
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| | | //--------------------------------------------------------
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| | |
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| | | using System.Collections.Generic;
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| | |
| | | using UnityEngine;
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| | | using LitJson;
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| | |
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| | | public partial class priorbundleConfig : ConfigBase<int, priorbundleConfig>
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| | | public partial class PriorBundleConfig : ConfigBase<int, PriorBundleConfig>
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| | | {
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| | | static priorbundleConfig()
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| | | static PriorBundleConfig()
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| | | {
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| | | if (isInit)
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| | | {
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| | | return;
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| | | }
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| | | LazyInit();
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| | | // 访问过静态构造函数
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| | | visit = true; |
| | | }
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| | |
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| | | public int id;
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