Main/System/Battle/Skill/SkillFactory.cs
@@ -54,6 +54,7 @@ } SkillBase skill = null; switch (skillConfig.SkillType) { case 1: @@ -65,13 +66,16 @@ break; case 3: case 4: skill = new DotSkill(_caster, skillConfig, vNetData, packList, battleField); break; case 5: case 6: case 14: case 15: skill = new MountBuffSkill(_caster, skillConfig, vNetData, packList, battleField); break; default: Debug.LogError("超出了技能类型范围 请检查配置, 目前暂时只支持攻击类型的技能"); Debug.LogError("超出了技能类型范围 请检查配置, 目前暂时只支持攻击类型的技能 " + skillConfig.SkillType); break; }