hch
2025-11-20 ed98029a88cd89702980ac7c40b711afddc5aeb2
Main/Utility/ShaderUtility.cs
@@ -19,7 +19,7 @@
    {
        if (AssetSource.isUseAssetBundle)
        {
            AssetBundleUtility.Instance.Sync_LoadAllAssets("Shader");
            AssetBundleUtility.Instance.Sync_LoadAllAssets("Graphic/Shader");
            Shader.WarmupAllShaders();
        }
    }