Main/System/Battle/Skill/DirectlyHealSkill.cs
@@ -47,21 +47,4 @@ base.OnHitTargets(_healIndex, healList); } protected override void OnHitEachTarget(BattleObject target, long totalDamage, List<long> damageList, ref HB427_tagSCUseSkill.tagSCUseSkillHurt hurt) { base.OnHitEachTarget(target, totalDamage, damageList, ref hurt); } // // 中摇结束 // protected override void OnActiveSkillFrame() // { // } // // 后摇结束 // protected override void OnEndSkillFrame() // { // } }