yyl
2025-09-01 ee032c35c49d47daba2dee1580b3abbe59d59bd8
Main/System/Battle/Skill/DirectlyHealSkill.cs
@@ -47,21 +47,4 @@
      base.OnHitTargets(_healIndex, healList);
    }
   protected override void OnHitEachTarget(BattleObject target, long totalDamage, List<long> damageList, ref HB427_tagSCUseSkill.tagSCUseSkillHurt hurt)
   {
      base.OnHitEachTarget(target, totalDamage, damageList, ref hurt);
   }
   // //  中摇结束
   // protected override void OnActiveSkillFrame()
   // {
   // }
   // //   后摇结束
   // protected override void OnEndSkillFrame()
   // {
   // }
}