| | |
| | | void OnPlayerLoginOk()
|
| | | {
|
| | | UpdateDonateRedPoint();
|
| | | QueryZBGFamilyInfo();
|
| | | |
| | | }
|
| | |
|
| | | void PlayerDataRefreshEvent(PlayerDataType type)
|
| | |
| | | await UniTask.Delay(100);
|
| | | UpdateDonateRedPoint();
|
| | | UpdateZBGRedpoint();
|
| | | QueryZBGFamilyInfo();
|
| | | EnterOrQuitGuildEvent?.Invoke(true);
|
| | | }
|
| | |
|
| | |
| | | if (isQueryZBGYet)
|
| | | return;
|
| | |
|
| | | QueryFamilyAction((int)PlayerDatas.Instance.baseData.FamilyId, 16);
|
| | | QueryFamilyAction((int)PlayerDatas.Instance.baseData.FamilyId, ZBGFamilyActionType);
|
| | |
|
| | | isQueryZBGYet = true;
|
| | | }
|
| | |
| | |
|
| | |
|
| | | #region 红点
|
| | | Redpoint hallRedpoint = new Redpoint(MainRedDot.MainGuildRedpoint, MainRedDot.guildHallRedpointID);
|
| | | |
| | | Redpoint donateRedpoint = new Redpoint(MainRedDot.guildHallRedpointID, MainRedDot.guildHallRedpointID * 10);
|
| | | //珍宝阁(行商)
|
| | | Redpoint zbgRedpoint = new Redpoint(MainRedDot.MainGuildRedpoint, MainRedDot.MainGuildRedpoint * 100 + 1);
|