Main/System/Battle/BattleField/BattleField.cs
@@ -373,14 +373,14 @@ } } RendererAdjuster[] adjusters = battleRootNode.GetComponentsInChildren<RendererAdjuster>(true); if (null != adjusters) { foreach (var adjuster in adjusters) { adjuster.SetParentCanvas(canvas); } } // RendererAdjuster[] adjusters = battleRootNode.GetComponentsInChildren<RendererAdjuster>(true); // if (null != adjusters) // { // foreach (var adjuster in adjusters) // { // adjuster.SetParentCanvas(canvas); // } // } } public void StartBattle(Action onMoveComplete)