| | |
| | | // 实例化并强转为协议包基类 |
| | | var packageInstance = packageType.Assembly.CreateInstance(packageType.Name) as GameNetPackBasic; |
| | | packageInstance.ReadFromBytes(vBytes);// 解析内容 |
| | | if (packageInstance.cmd == (ushort)0x03F0 || packageInstance.cmd == (ushort)0x1801) |
| | | { |
| | | byte[] vPyBody = new byte[vBytes.Length - 4]; |
| | | Array.Copy(vBytes, 4, vPyBody, 0, vPyBody.Length); |
| | | packageInstance = TransForPyPack(vPyBody); |
| | | } |
| | | |
| | | packageInstance.socketType = socketType; |
| | | #if UNITY_EDITOR |
| | |
| | | } |
| | | |
| | | |
| | | /// <summary> |
| | | /// 解析PY的模拟包 |
| | | /// </summary> |
| | | /// <param name="vBytes"></param> |
| | | /// <returns></returns> |
| | | private static GameNetPackBasic TransForPyPack(byte[] vBytes) |
| | | { |
| | | GameNetPackBasic vNetPackInst = null; |
| | | ushort vPackCmd = (ushort)((ushort)(vBytes[0] << 8) + vBytes[1]); |
| | | // 主工程封包 |
| | | if (packageTable.ContainsKey(vPackCmd)) |
| | | { |
| | | Type vNetPackType = packageTable[vPackCmd]; |
| | | vNetPackInst = vNetPackType.Assembly.CreateInstance(vNetPackType.Name) as GameNetPackBasic; |
| | | vNetPackInst.ReadFromBytes(vBytes);// 解析内容 |
| | | } |
| | | else |
| | | { |
| | | Debug.Log("收到未定义的解包协议:" + vBytes[0].ToString("x2").ToUpper() + "," + vBytes[1].ToString("x2").ToUpper()); |
| | | } |
| | | return vNetPackInst; |
| | | } |
| | | |
| | | } |