| | |
| | | |
| | | public float GetSoundVolume() |
| | | { |
| | | return LocalSave.GetFloat(SOUND_VOLUME_KEY, .55f); |
| | | return LocalSave.GetFloat(SOUND_VOLUME_KEY, 1.0f); |
| | | } |
| | | |
| | | public void SetSoundEffect(float value) |
| | |
| | | |
| | | public float GetSoundEffect() |
| | | { |
| | | return LocalSave.GetFloat(SOUND_EFFECT_KEY, .8f); |
| | | return LocalSave.GetFloat(SOUND_EFFECT_KEY, 1.0f); |
| | | } |
| | | |
| | | public void SetGameFps(GameFps _frame) |
| | |
| | | break; |
| | | } |
| | | |
| | | #if UNITY_ANDROID && !UNITY_EDITOR |
| | | if (_disabeCamera) |
| | | { |
| | | CameraManager.uiCamera.enabled = false; |
| | | } |
| | | // #if !UNITY_EDITOR |
| | | // if (_disabeCamera) |
| | | // { |
| | | // CameraManager.uiCamera.enabled = false; |
| | | // } |
| | | |
| | | ResolutionUtility.AdjustResolution(_quality); |
| | | if (_disabeCamera) |
| | | { |
| | | Co_WaitFewMinute(); |
| | | } |
| | | #endif |
| | | // ResolutionUtility.AdjustResolution(_quality); |
| | | // if (_disabeCamera) |
| | | // { |
| | | // Co_WaitFewMinute(); |
| | | // } |
| | | // #endif |
| | | |
| | | if (qualityLevelChangeEvent != null) |
| | | { |