Main/System/Battle/Motion/MotionBase.cs
@@ -382,12 +382,12 @@ if (skeletonAnim != null) skeletonAnim.timeScale = ratio; } public void ShowIllusionShadow(bool isVisible) public void ShowIllusionShadow(bool isVisible, Color color = default) { if (illusionShadow != null) { illusionShadow.SetSkeletonAnimation(skeletonAnim); illusionShadow.Show(isVisible); illusionShadow.Show(isVisible, color); } } }