yyl
2025-09-10 f3ae8542aee4b5de78fc20d9543bb424b315708f
Main/System/HeroUI/HeroUIManager.Talent.cs
@@ -148,7 +148,7 @@
                    }
                }
                giftBaseCells[i].Init(giftID, giftLV, null, state);
                giftBaseCells[i].Init(giftID, giftLV, state, hero.heroId, i, hero.awakeLevel);
            }
            else
            {
@@ -166,8 +166,7 @@
                }
                else
                {
                    int index = i;
                    giftBaseCells[i].Init(-1, 0, null, hero.heroId, index);
                    giftBaseCells[i].Init(-1, 0, 0, hero.heroId, i);
                }
            }