| | |
| | | { |
| | | base.InitComponent(); |
| | | |
| | | avatarCell.button.AddListener(() => { }); |
| | | avatarCell.button.SetListener(() => |
| | | { |
| | | UIManager.Instance.OpenWindow<PlayerProfileWin>(); |
| | | }); |
| | | } |
| | | |
| | | void Display() |
| | |
| | | { |
| | | PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh; |
| | | AutoFightModel.Instance.OnFightEvent += OnSkillCast; |
| | | RenameManager.Instance.OnUpdateRenameResultEvent += OnUpdateRenameResultEvent; |
| | | base.OnPreOpen(); |
| | | |
| | | // 刷新UI |
| | |
| | | { |
| | | PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh; |
| | | AutoFightModel.Instance.OnFightEvent -= OnSkillCast; |
| | | RenameManager.Instance.OnUpdateRenameResultEvent -= OnUpdateRenameResultEvent; |
| | | base.OnPreClose(); |
| | | isForcePlayFightUIAnim = true; |
| | | } |
| | | |
| | | private void OnUpdateRenameResultEvent() |
| | | { |
| | | Display(); |
| | | } |
| | | |
| | | void DisplayTopBar() |
| | | { |