yyl
2026-03-26 f4a702e212d1853735f8dae399da69d23bfa510e
Main/System/HeroFates/HeroFatesIHItem.cs
@@ -1,7 +1,6 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class HeroFatesIHItem : MonoBehaviour
{
@@ -49,12 +48,12 @@
                }
                HeroInfo heroInfo = nowMaxStarHeroDict[heroId];
                HeroUIManager.Instance.selectHeroGuid = heroInfo.itemHero.guid;
                UIManager.Instance.OpenWindowAsync<HeroTrainWin>().Forget();
                UIManager.Instance.OpenWindow<HeroTrainBaseWin>();
            }
            else
            {
                HeroUIManager.Instance.selectForPreviewHeroID = heroId;
                UIManager.Instance.OpenWindowAsync<HeroBestWin>().Forget();
                UIManager.Instance.OpenWindow<HeroBestBaseWin>();
            }
        });
    }