yyl
2026-03-26 f4a702e212d1853735f8dae399da69d23bfa510e
Main/System/ItemTip/ItemTipWayWin.cs
@@ -3,7 +3,6 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class ItemTipWayWin : UIBase
{
@@ -103,7 +102,7 @@
                if (StoreModel.Instance.CheckPopBuyWin(shopID))
                {
                    StoreModel.Instance.buyShopID = shopID;
                    UIManager.Instance.OpenWindowAsync<BuyItemWin>().Forget();
                    UIManager.Instance.OpenWindow<BuyItemWin>();
                }
                break;
            case 2:
@@ -113,11 +112,11 @@
                RechargeManager.Instance.selectTabIndex = index;
                if (UIManager.Instance.IsOpened<StoreBaseWin>())
                {
                    UIManager.Instance.GetUI<StoreBaseWin>().ClickFuncBtn(1);
                    UIManager.Instance.GetUI<StoreBaseWin>().ClickFuncBtn(2);
                }
                else
                {
                    UIManager.Instance.OpenWindowAsync<StoreBaseWin>(1).Forget();
                    UIManager.Instance.OpenWindow<StoreBaseWin>(2);
                }
                break;
            case 3:
@@ -128,7 +127,7 @@
                }
                if (!UIManager.Instance.IsOpened<TimingGiftWin>())
                {
                    UIManager.Instance.OpenWindowAsync<TimingGiftWin>(int.Parse(way.CustomValue)).Forget();
                    UIManager.Instance.OpenWindow<TimingGiftWin>(int.Parse(way.CustomValue));
                }
                break;
            case 0: