yyl
2026-03-26 f4a702e212d1853735f8dae399da69d23bfa510e
Main/System/MainLevel/MainBossEnterWin.cs
@@ -8,7 +8,6 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class MainBossEnterWin : UIBase
@@ -34,9 +33,8 @@
        CloseBtn.AddListener(CloseWindow);
        rankBtn.AddListener(() =>
        {
            RankModel.Instance.ResetQueryParam();
            RankModel.Instance.QueryRankByPage(0, watchID: (int)PlayerDatas.Instance.baseData.PlayerID);
            UIManager.Instance.OpenWindowAsync<PlayerRankWin>(0).Forget();
            UIManager.Instance.OpenWindow<PlayerRankWin>(0);
        });
@@ -44,7 +42,7 @@
        heroRoadBtn.AddListener(() =>
        {
            UIManager.Instance.OpenWindowAsync<DayMissionBaseWin>(2).Forget();
            UIManager.Instance.OpenWindow<DayMissionBaseWin>(2);
        });
        funPresetBtn.AddListener(()=>
@@ -105,8 +103,8 @@
                    SmallTipWin.showText = Language.Get("SmallTipFomat",SkillConfig.Get(skillID)?.SkillName, SkillConfig.Get(skillID)?.Description) ;
                    SmallTipWin.worldPos = CameraManager.uiCamera.ScreenToWorldPoint(Input.mousePosition);
                    SmallTipWin.isDownShow = true;
                    UIManager.Instance.OpenWindowAsync<SmallTipWin>().Forget();
                }).Forget();
                    UIManager.Instance.OpenWindow<SmallTipWin>();
                });
            }
            else
            {