yyl
2026-03-26 f4a702e212d1853735f8dae399da69d23bfa510e
Main/System/TimeRush/TimeRushManager.cs
@@ -6,8 +6,6 @@
public class TimeRushManager : GameSystemManager<TimeRushManager>, IOpenServerActivity
{
    public Action PlayAnimationSync;
    private bool isPlayAnimation = false;
@@ -28,10 +26,10 @@
        }
    }
    public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_Activity2;
    public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity;
    public const int activityID = (int)NewDayActivityID.TimeRushAct;
    public int actNum = 10;
    public static OperationType operaType = OperationType.default47;
    public static OperationType operaType = OperationType.TimeRush;
    public Redpoint redPoint = new Redpoint(MainRedDot.TimeRushRepoint);
    public bool IsOpen => OperationTimeHepler.Instance.SatisfyOpenCondition(operaType);