yyl
2026-03-26 f4a702e212d1853735f8dae399da69d23bfa510e
Main/System/UIBase/OneLevelWin.cs
@@ -55,6 +55,7 @@
            GameObject go = Instantiate(tabBtn.gameObject, btnParent);
            var data = funcBtnDatas[i];
            tabButtons[i] = go.GetComponent<GroupButtonEx>();
            tabButtons[i].name = $"funcbtn{i}";
            tabButtons[i].selectIcon.SetSprite(data.iconName);
            tabButtons[i].selectIcon.SetNativeSize();
            tabButtons[i].unSelectIcon.SetSprite(data.unSelectIconName);