yyl
2026-03-26 f4a702e212d1853735f8dae399da69d23bfa510e
Main/Utility/DeviceUtility.cs
@@ -147,7 +147,7 @@
            switch (Application.platform)
            {
                case RuntimePlatform.Android:
                    _memory = 0; //TODO YL collect device memory //ynmbxxjUtil.Instance.Device.totalMemory;
                    _memory = 0;
                    break;
                case RuntimePlatform.IPhonePlayer:
                    _memory = IsLowMemory() ? 1 : 2 * 1024;