yyl
2025-08-07 f4bb83fc7902cf87ba43b918c87c1d96ee5dbc14
Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -49,44 +49,11 @@
        }
    }
    public void UpdatePlayerData(/*HA112_tagMCDBPlayer data*/)
    {
        // baseData.UpdateData(data);
        // if (hero != null)
        // {
        //     hero.InitBornPos(baseData.PosX, baseData.PosY);
        //     CameraController.Instance.Apply();
        // }
        // if (playerDataUpdateEvent != null)
        // {
        //     playerDataUpdateEvent();
        // }
    }
    public void FightRefreshPlayerHp(ulong hp)
    {
        RefreshProperty(PlayerDataType.HP, (uint)(hp % Constants.ExpPointValue), (uint)(hp/Constants.ExpPointValue));
        if (playerDataUpdateEvent != null)
        {
            playerDataUpdateEvent();
        }
        if (playerDataRefreshEvent != null)
        {
            playerDataRefreshEvent(PlayerDataType.HP);
        }
    }
    public void RefreshPlayerData(H0418_tagObjInfoRefresh vNetData)
    {
        UpdatePlayerData(vNetData);
        //StoreModel.RefreshTCBPlayerData(vNetData);
        if (playerDataUpdateEvent != null)
        {
            playerDataUpdateEvent();
        }
    }
@@ -139,7 +106,7 @@
            case PlayerDataType.Family:
                baseData.FamilyId = value;
                if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0)
                {
                {
                    SDKUtils.Instance.TraceEvent("joinalliance", "", false);
                    LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1);
                }
@@ -235,8 +202,7 @@
                break;
            case PlayerDataType.FightPower:
                baseData.FightPoint = value + valueEx * Constants.ExpPointValue;
                // TODO YYL
                // ModelCenter.Instance.GetModel<PlayerMainDate>().PowerAdd(baseData.FightPoint);
                PlayerMainDate.Instance.PowerAdd(baseData.FightPoint);
                break;
            case PlayerDataType.Tick:
#if UNITY_EDITOR
@@ -276,7 +242,7 @@
            case PlayerDataType.ExAttr4:
                baseData.shield = value;
                break;
            case PlayerDataType.Faction:
                baseData.faction = value;
                break;
@@ -450,7 +416,7 @@
            case PlayerDataType.CDBPlayerRefresh_TalentPoint:
                extersion.talentPoint = (int)value;
                break;
            case PlayerDataType.CDBPlayerRefresh_SoulDust:
                extersion.soulDust = value;
                break;
@@ -550,6 +516,12 @@
            case PlayerDataType.default10:
                baseData.leaveFamilyTime = (int)value;
                break;
            case PlayerDataType.Face:
                baseData.face = (int)value;
                break;
            case PlayerDataType.FacePic:
                baseData.facePic = (int)value;
                break;
        }
    }