yyl
2025-08-07 f4bb83fc7902cf87ba43b918c87c1d96ee5dbc14
Main/Core/NetworkPackage/GameNetPackBasic.cs
@@ -8,7 +8,22 @@
public class GameNetPackBasic
{
    public ServerType socketType = ServerType.Main;
    static ulong AutoIncreaseUID = 0;
    public ulong packUID
    {
        get;
        private set;
    }
    public GameNetPackBasic()
    {
        packUID = AutoIncreaseUID++;
    }
    public ServerType socketType = ServerType.Main; //默认且唯一
    /** 协议号 */
    protected ushort _cmd = 0;