yyl
2025-08-07 f4bb83fc7902cf87ba43b918c87c1d96ee5dbc14
Main/Utility/UIUtility.cs
@@ -3,7 +3,7 @@
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using vnxbqy.UI;
public static class UIUtility
@@ -11,7 +11,7 @@
    public static GameObject CreateWidget(string _sourceName, string _name)
    {
        var prefab = ResManager.Instance.LoadAsset<GameObject>("UIComp", _sourceName);
        var prefab = UILoader.LoadPrefab(_sourceName);
        if (prefab == null)
        {
            return null;