Main/System/Battle/BattleObject/BattleObject.cs
@@ -83,7 +83,7 @@ teamHero = _teamHero; Camp = _camp; motionBase = new MotionBase(); motionBase.Init(heroGo.GetComponentInChildren<SkeletonGraphic>(true)); motionBase.Init(heroGo.GetComponentInChildren<SkeletonAnimation>(true)); buffMgr = new BattleObjectBuffMgr(); buffMgr.Init(this);