Main/System/Battle/BattleObject/BattleObjectLayerMgr.cs
@@ -36,7 +36,7 @@ { effectPlayers.Add(effectPlayer); } effectPlayer.SetSortingOrder(rendererAdjuster.sortingOrder); effectPlayer.SetSortingOrder(IsFront); } public void RemoveEffect(BattleEffectPlayer effectPlayer) @@ -69,4 +69,9 @@ int order = isFront ? BattleConst.ActiveHeroSortingOrder : BattleConst.UnactiveHeroSortingOrder; SetSortingOrder(order); } public bool IsFront() { return isFront; } }