yyl
2025-10-16 fa27fcddf47bf4ef847af3fce78c055cb334682f
Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -204,6 +204,7 @@
                baseData.UseHarmerCount = value;
                break;
            case PlayerDataType.FightPower:
                PlayerMainDate.Instance.prowNum = baseData.FightPower;
                baseData.FightPower = value + valueEx * Constants.ExpPointValue;
                PlayerMainDate.Instance.PowerAdd(baseData.FightPower);
                break;