Main/System/Battle/Motion/MotionBase.cs
@@ -156,7 +156,13 @@ if (hasAnim) { if (currentTrack != skillTrack) { Debug.LogError("技能动画被打断,强制结束 " + skillConfig.SkillID); skillBase.ForceFinished(); RemoveAction(frameHandler); playingSkillAnim = false; return; } if (skillTrack.TrackTime == 0) failCount++; if (failCount > 100)