yyl
2026-04-03 fb0570bdb7e73e7d4dca211f365ee67b43628240
Main/Config/PartialConfigs/ActHeroAppearConfig.cs
@@ -1,18 +1,40 @@
using System.Collections.Generic;
using System.Linq;
public partial class ActHeroAppearConfig : ConfigBase<int, ActHeroAppearConfig>
{
    private static List<int> actTreasureTypeList;
    public static List<int> GetActTreasureTypeList()
    /// <summary>
    /// 武将登场的所有招募寻宝类型
    /// </summary>
    private static HashSet<int> heroDebutActTreasureTypeList = new();
    public static List<int> GetHeroDebutActTreasureTypeList()
    {
        if (actTreasureTypeList == null)
        if (heroDebutActTreasureTypeList.Count == 0)
        {
            actTreasureTypeList = new();
            foreach (var item in GetValues())
            {
                if (!actTreasureTypeList.Contains(item.ActTreasureType))
                    actTreasureTypeList.Add(item.ActTreasureType);
                if (item.ActNum != 10)
                    continue;
                heroDebutActTreasureTypeList.Add(item.ActTreasureType);
            }
        }
        return actTreasureTypeList;
        return heroDebutActTreasureTypeList.ToList();
    }
    /// <summary>
    /// 武将返场的所有招募寻宝类型
    /// </summary>
    private static HashSet<int> heroReturnActTreasureTypeList = new();
    public static List<int> GetHeroReturnActTreasureTypeList()
    {
        if (heroReturnActTreasureTypeList.Count == 0)
        {
            foreach (var item in GetValues())
            {
                if (item.ActNum != 11)
                    continue;
                heroReturnActTreasureTypeList.Add(item.ActTreasureType);
            }
        }
        return heroReturnActTreasureTypeList.ToList();
    }
}