Main/System/Equip/BlessLVWin.cs
@@ -26,7 +26,7 @@ [SerializeField] Button upgradeButton; [SerializeField] UIEffectPlayer upgradeEffect; [SerializeField] UIEffectPlayer btnEffect; [SerializeField] ButtonEx tipButton; @@ -44,6 +44,13 @@ { UIManager.Instance.OpenWindowAsync<BlessLVADWin>().Forget(); }); tipButton.AddListener(() => { SmallTipWin.showText = Language.Get("BlessLVRuleDesc"); SmallTipWin.worldPos = tipButton.transform.position; UIManager.Instance.OpenWindow<SmallTipWin>(); }); }