hch
2025-08-22 fca615e299c6a6ec0fd0b589f2b302a2bf54c72b
Main/Component/UI/Effect/EffectPlayer.cs
@@ -80,7 +80,7 @@
        
        if (isPlayOnEnable)
        {
            PlayAsync(false).Forget();
            Play(false);
        }
        else if (spineComp != null)
        {
@@ -256,7 +256,7 @@
            spineComp.raycastTarget = false;
            spineComp.Initialize(true);
            spineComp.timeScale = 1f;
            spineComp.timeScale = speedRate;
            // 检查动画是否有相加模式
            // bool hasAdditiveBlend = CheckForAdditiveBlend(spineComp.Skeleton);
            // if (hasAdditiveBlend)