| | |
| | | typeof(BoneFieldBattleWin), |
| | | typeof(TianziBillboradBattleWin), |
| | | typeof(WarlordPavilionBattleWin), |
| | | typeof(HeroTrialBattleWin), |
| | | typeof(PreviewBattleWin), |
| | | typeof(QYBattleWin), |
| | | typeof(QYBattleWin), |
| | |
| | | public const string BoneBattleField = "BoneBattleField"; |
| | | public const string TianziBillboradBattleField = "TianziBillboradBattleField"; |
| | | public const string WarlordPavilionBattleField = "WarlordPavilionBattleField"; |
| | | public const string HeroTrialBattleField = "HeroTrialBattleField"; |
| | | public const string PriviewBattleField = "PriviewBattleField"; //预览战斗 |
| | | public const string QYBattleField = "QYBattleField"; |
| | | public const string GuildAtkDefBatField = "GuildAtkDefBatField"; |
| | |
| | | { BoneBattleField, "BoneFieldBattleWin" }, |
| | | { TianziBillboradBattleField, "TianziBillboradBattleWin" }, |
| | | { WarlordPavilionBattleField, "WarlordPavilionBattleWin" }, |
| | | { HeroTrialBattleField, "HeroTrialBattleWin" }, |
| | | { PriviewBattleField, "PreviewBattleWin" }, |
| | | { QYBattleField, "QYBattleWin" }, |
| | | { GuildAtkDefBatField, "GuildAtkDefBatBattleWin" }, |
| | |
| | | { PriviewBattleField, 6 }, |
| | | { QYBattleField, 7 }, |
| | | { GuildAtkDefBatField, 8 }, |
| | | { HeroTrialBattleField, 9 }, |
| | | }; |
| | | |
| | | //和 CreateBattleField 里的对应 |
| | |
| | | {30010, BoneBattleField}, |
| | | {30020, TianziBillboradBattleField}, |
| | | {30030, WarlordPavilionBattleField}, |
| | | {30040, HeroTrialBattleField}, |
| | | {30000, PriviewBattleField}, |
| | | {32000, QYBattleField}, |
| | | {33000, GuildAtkDefBatField}, |
| | |
| | | public const int DodgeSoundID = 5999999; // 闪避音效ID |
| | | |
| | | #endregion |
| | | } |
| | | } |