yyl
2025-09-05 fe421e1b91bbb3f69e494ec58dd8092d61346f5e
Main/System/Main/MainWin.cs
@@ -22,6 +22,7 @@
    [SerializeField] Image restImg; //休息状态
    [SerializeField] GameObject fightGo; //战斗状态
    [SerializeField] Image fightHeroImg; //战斗显示英雄
    [SerializeField] ScaleTween fightHeroScale; //战斗显示英雄缩放
    [SerializeField] UIEffectPlayer fightEffect;
    [SerializeField] FillTween cdTween;
@@ -264,17 +265,20 @@
        {
            fightEffect.Play();
            cdTween.SetStartState();
            cdTween.Play(()=>
            {
            cdTween.Play(() =>
            {
                AutoFightModel.Instance.fightingHeroSkinID = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero(AutoFightModel.Instance.heroGuid).SkinID;
                fightHeroImg.SetOrgSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon, "HeroHead");
            });
            fightHeroScale.SetStartState();
            fightHeroScale.Play();
        }
        else
        {
            fightEffect.Stop();
            cdTween.Stop();
            cdTween.SetEndState();
            fightHeroScale.Stop();
        }
        if (AutoFightModel.Instance.fightingHeroSkinID == 0)