Main/System/Arena/ArenaAwardCell.cs
@@ -44,7 +44,7 @@ int itemCellIndex = i; itemCell.SetActive(true); itemCell.Init(new ItemCellModel(rewardArr[i][0], true, rewardArr[i][1])); itemCell.button.SetListener(() => ItemTipUtility.Show(rewardArr[itemCellIndex][0], true)); itemCell.button.SetListener(() => ItemTipUtility.Show(rewardArr[itemCellIndex][0])); } else {