| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: YYL |
| | | // [ Date ]: 2025年5月19日 |
| | | //-------------------------------------------------------- |
| | | |
| | | using System.Collections.Generic; |
| | | using System.IO; |
| | | using System.Threading; |
| | | using System; |
| | | using UnityEngine; |
| | | using LitJson; |
| | | |
| | | public partial class InitialFunctionConfig : ConfigBase<string, InitialFunctionConfig> |
| | | { |
| | | |
| | | public string KEY; |
| | | public string Numerical1; |
| | | public string Numerical2; |
| | | public string Numerical3; |
| | | public string Numerical4; |
| | | public string Numerical5; |
| | | |
| | | public override string LoadKey(string _key) |
| | | { |
| | | string key = GetKey(_key); |
| | | return key; |
| | | } |
| | | |
| | | public override void LoadConfig(string input) |
| | | { |
| | | string[] tables = input.Split('\t'); |
| | | KEY = tables[0]; |
| | | |
| | | Numerical1 = tables[1]; |
| | | |
| | | Numerical2 = tables[2]; |
| | | |
| | | Numerical3 = tables[3]; |
| | | |
| | | Numerical4 = tables[4]; |
| | | |
| | | Numerical5 = tables[5]; |
| | | } |
| | | } |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | | using System;
|
| | | using UnityEngine;
|
| | | using LitJson;
|
| | |
|
| | | public partial class InitialFunctionConfig : ConfigBase<string, InitialFunctionConfig>
|
| | | {
|
| | | static InitialFunctionConfig()
|
| | | {
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public string KEY;
|
| | | public string Numerical1;
|
| | | public string Numerical2;
|
| | | public string Numerical3;
|
| | | public string Numerical4;
|
| | | public string Numerical5;
|
| | |
|
| | | public override string LoadKey(string _key)
|
| | | {
|
| | | string key = GetKey(_key);
|
| | | return key;
|
| | | }
|
| | |
|
| | | public override void LoadConfig(string input)
|
| | | {
|
| | | try {
|
| | | string[] tables = input.Split('\t');
|
| | | KEY = tables[0];
|
| | |
|
| | | Numerical1 = tables[1];
|
| | |
|
| | | Numerical2 = tables[2];
|
| | |
|
| | | Numerical3 = tables[3];
|
| | |
|
| | | Numerical4 = tables[4];
|
| | |
|
| | | Numerical5 = tables[5];
|
| | | }
|
| | | catch (Exception exception)
|
| | | {
|
| | | Debug.LogError(exception);
|
| | | }
|
| | | }
|
| | | }
|