| | |
| | | Debug.Log("切换到登录场景");
|
| | | ConfigManager.Instance.Init();
|
| | | StageManager.Instance.ToLoginScene();
|
| | |
|
| | | DTC0403_tagPlayerLoginLoadOK.finishedLogin = false;
|
| | | DTC0102_tagCDBPlayer.isAfterPlayerDataInitialize = false;
|
| | | }
|
| | |
|
| | | public static async UniTask InitManagers()
|
| | |
| | |
|
| | | // 初始化游戏系统
|
| | | managers.Add(BattleManager.Instance);
|
| | | managers.Add(VirtualPackManager.Instance);
|
| | | managers.Add(RoleParticularModel.Instance);
|
| | | managers.Add(RechargeManager.Instance);
|
| | | managers.Add(RoleParticularModel.Instance);
|
| | | managers.Add(StoreModel.Instance);
|
| | | managers.Add(PhantasmPavilionModel.Instance);
|
| | | managers.Add(FairyModel.Instance);
|
| | | managers.Add(TeamManager.Instance);
|
| | | managers.Add(TaskManager.Instance);
|
| | | managers.Add(DailySpecialsModel.Instance);
|
| | | managers.Add(MailManager.Instance);
|
| | | managers.Add(PackManager.Instance);
|
| | | managers.Add(HappyXBModel.Instance);
|
| | | managers.Add(HeroManager.Instance);
|
| | | managers.Add(GMCmdManager.Instance);
|
| | | managers.Add(FairyEmblemModel.Instance);
|
| | | managers.Add(EquipModel.Instance);
|
| | | managers.Add(DungeonModel.Instance);
|
| | | managers.Add(DailyQuestModel.Instance);
|
| | | managers.Add(CustomizedRechargeModel.Instance);
|
| | | managers.Add(CustomizedGiftModel.Instance);
|
| | | managers.Add(ChatManager.Instance);
|
| | | managers.Add(ChatBubbleManager.Instance);
|
| | | managers.Add(OfficialRankManager.Instance);
|
| | | managers.Add(RankModel.Instance);
|
| | |
|
| | | foreach (var manager in managers)
|
| | | {
|
| | |
| | |
|
| | | public static void OnSwitchToLoginScene()
|
| | | {
|
| | | ReleaseMgrs();
|
| | | // 前面有重新InitManagers了 这里就不在做清除
|
| | | // ReleaseMgrs();
|
| | | }
|
| | |
|
| | | private static void ReleaseMgrs()
|