Main/System/Battle/BattleFieldFactory.cs
@@ -20,9 +20,15 @@ case 2: battleField = new StoryBossBattleField(guid); break; case 3: battleField = new ArenaBattleField(guid); break; case 30010: battleField = new BoneBattleField(guid); break; case 30020: battleField = new TianziBillboradBattleField(guid); break; default: break; }