lcy
7 分钟以前 50b767d2f294d66f22fdcdecd23dcd5f4eb8b534
Main/System/Battle/Skill/RebornSkill.cs
@@ -6,7 +6,6 @@
public class RebornSkill : SkillBase
{
   protected SkillEffect skillEffect;
   public RebornSkill(BattleObject _caster, SkillConfig _skillCfg,
         HB427_tagSCUseSkill _vNetData, List<GameNetPackBasic> _packList, BattleField _battleField)
@@ -15,38 +14,7 @@
   }
   public override void Run()
   {
      if (null != skillEffect)
      {
         skillEffect.Run();
      }
      base.Run();
   }
   //   前摇结束
   public override void OnStartSkillFrameEnd()
   {
      skillEffect = SkillEffectFactory.CreateSkillEffect(
            caster,
            skillConfig,
            tagUseSkillAttack
         );
      if (skillEffect != null)
      {
         skillEffect.Play(OnHitTargets);
      }
   }
   protected override void OnHitTargets(int _hitIndex, List<HB427_tagSCUseSkill.tagSCUseSkillHurt> hitList)
   {
      base.OnHitTargets(_hitIndex, hitList);
    }
   protected override void OnHitEachTarget(BattleObject target, long totalDamage, List<long> damageList, ref HB427_tagSCUseSkill.tagSCUseSkillHurt hurt)
   {
      base.OnHitEachTarget(target, totalDamage, damageList, ref hurt);
   }
}