| | |
| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using Cysharp.Threading.Tasks; |
| | | using DG.Tweening; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | |
| | | public class TotalDamageDisplayer : MonoBehaviour |
| | | { |
| | | public Image damageBackground; |
| | | |
| | | public Text textDamage; |
| | | public Image imgTotalDesc; //总伤害或者总治疗 |
| | | |
| | | public Text textTotalDesc; //总伤害或者总治疗 |
| | | private long damage = 0; |
| | | |
| | | public void SetDamage(bool isEnd, BattleDmgInfo dmgInfo) |
| | | private long heal = 0; |
| | | |
| | | public void SetDamage(BattleDmgInfo dmgInfo) |
| | | { |
| | | var battleField = BattleManager.Instance.GetBattleField(dmgInfo.battleFieldGuid); |
| | | |
| | | if (!gameObject.activeInHierarchy) |
| | | gameObject.SetActive(true); |
| | | |
| | | if (dmgInfo == null) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | if (dmgInfo.IsType(DamageType.Recovery)) |
| | | { |
| | | |
| | | // 保持原有处理逻辑位置 |
| | | foreach (var h in dmgInfo.damageList) |
| | | { |
| | | heal += h; |
| | | } |
| | | textDamage.text = BattleUtility.DisplayDamageNum(heal, BattleConst.BattleTotalRecoverType); |
| | | damageBackground.sprite = UILoader.LoadSprite("Fight", "Fight1_img_83"); |
| | | imgTotalDesc.sprite = UILoader.LoadSprite("Fight", "Fight1_img_80"); |
| | | } |
| | | else if (dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsType(DamageType.Realdamage)) |
| | | { |
| | | |
| | | // 保持原有处理逻辑位置 |
| | | foreach (var d in dmgInfo.damageList) |
| | | { |
| | | damage += d; |
| | | } |
| | | textDamage.text = BattleUtility.DisplayDamageNum(damage, BattleConst.BattleTotalDamageType); |
| | | imgTotalDesc.sprite = UILoader.LoadSprite("Fight", "Fight1_img_85"); |
| | | damageBackground.sprite = UILoader.LoadSprite("Fight", "Fight1_img_88"); |
| | | } |
| | | |
| | | var tween = textDamage.transform.DOPunchScale(Vector3.one * 0.2f, 0.8f / battleField.speedRatio, 1).OnComplete(() => |
| | | { |
| | | textDamage.transform.localScale = Vector3.one; |
| | | if (dmgInfo.isLastHit) |
| | | { |
| | | gameObject.SetActive(false); |
| | | damage = 0; |
| | | heal = 0; |
| | | } |
| | | }); |
| | | |
| | | battleField.battleTweenMgr.OnPlayTween(tween); |
| | | |
| | | } |
| | | |
| | | |
| | | } |