| | |
| | | /// </summary> |
| | | public class HeroBaseWin : FunctionsBaseWin |
| | | { |
| | | [SerializeField] Button callBtn; |
| | | |
| | | /// </summary> |
| | | protected override void InitComponent() |
| | | { |
| | | base.InitComponent(); |
| | | |
| | | //招募为另外一个界面,避免关闭时显示空白 |
| | | callBtn.AddListener(()=> |
| | | { |
| | | //打开招募界面 |
| | | UIManager.Instance.OpenWindow<HeroCallWin>(); |
| | | }); |
| | | } |
| | | |
| | | |
| | |
| | | currentSubUI = UIManager.Instance.OpenWindow<HeroListWin>(); |
| | | break; |
| | | case 1: |
| | | //currentSubUI = UIManager.Instance.OpenWindow<HeroCollectionsWin>(); |
| | | currentSubUI = UIManager.Instance.OpenWindow<HeroCollectionWin>(); |
| | | break; |
| | | case 2: |
| | | break; |
| | | default: |
| | | Debug.LogWarning("未知的标签索引: " + functionOrder); |