hch
26 分钟以前 87d5c46997d61523aed87fdb7ed0b07e9dded223
Main/System/HeroUI/HeroCardLineCell.cs
@@ -1,18 +1,17 @@
using UnityEngine;
using System.Collections.Generic;
public class HeroCardLineCell : CellView
{
    [SerializeField] List<HeroCardCell> cardList;
    [SerializeField] HeroCardCell[] cardList;
    public void Display(int index)
    { 
        for (int i = 0; i < cardList.Count; i++)
        for (int i = 0; i < cardList.Length; i++)
        {
            if (i + index < HeroManager.Instance.heroSortList.Count)
            if (i + index < HeroUIManager.Instance.heroSortList.Count)
            {
                cardList[i].SetActive(true);
                cardList[i].Display(index);
                cardList[i].Display(index + i);
            }
            else
            {