Main/System/HeroUI/HeroCollectionCardCell.cs
@@ -41,7 +41,7 @@
        if (funcState == 3 || funcState == 4)
        {
            trainStateImg.SetActive(true);
            trainStateImg.SetSprite("herofuncstate2");
            trainStateImg.SetSprite("herofuncstate4");
        }
        else
        {
@@ -76,6 +76,11 @@
            {
                UIManager.Instance.OpenWindow<HeroCollectionLvUpWin>();
            }
            else
            {
                HeroUIManager.Instance.selectForPreviewHeroID = heroID;
                UIManager.Instance.OpenWindow<HeroBestWin>();
            }
        });
        
        bookLVBtn.AddListener(() =>