Main/System/HeroUI/HeroCollectionCardCell.cs
@@ -41,7 +41,7 @@ if (funcState == 3 || funcState == 4) { trainStateImg.SetActive(true); trainStateImg.SetSprite("herofuncstate2"); trainStateImg.SetSprite("herofuncstate4"); } else { @@ -76,6 +76,11 @@ { UIManager.Instance.OpenWindow<HeroCollectionLvUpWin>(); } else { HeroUIManager.Instance.selectForPreviewHeroID = heroID; UIManager.Instance.OpenWindow<HeroBestWin>(); } }); bookLVBtn.AddListener(() =>