Main/System/HeroUI/HeroGiftLineCell.cs
@@ -11,7 +11,7 @@ { if (index < configList.Count) { var giftID = configList[index]; var giftID = configList[index + i]; var giftLV = HeroUIManager.Instance.maxGiftLevel; cardList[i].SetActive(true); cardList[i].Init(giftID, giftLV);