Main/System/HeroUI/HeroGiftLineCell.cs
@@ -11,7 +11,7 @@
        {
            if (index < configList.Count)
            {
                var giftID = configList[index];
                var giftID = configList[index + i];
                var giftLV = HeroUIManager.Instance.maxGiftLevel;
                cardList[i].SetActive(true);
                cardList[i].Init(giftID, giftLV);