hch
12 小时以前 75c4861be8567f6705af1c71e11ba8555d9ed6a2
Main/System/HeroUI/HeroTrainWin.cs
@@ -9,6 +9,7 @@
/// </summary>
public class HeroTrainWin : UIBase
{
    [SerializeField] RawImage bgTexture;
    [SerializeField] Button showFuncBtn;    //只显示立绘时点击,显示功能
    [SerializeField] Transform funcForm;
    [SerializeField] UIHeroController roleLhModel;    //展示英雄立绘
@@ -53,8 +54,8 @@
    [SerializeField] Text[] inheritAttrText;    //武将会继承的属性
    [SerializeField] RichText heroAddPerText; //主公(上阵)加成描述
    [SerializeField] Text[] heroAddAttrPerText; //主公(上阵)加成
    [SerializeField] Text[] addPerText;    //增加百分比(飘动)
    [SerializeField] PositionTween addPerObject;
    [SerializeField] Transform addPerParent;
    [SerializeField] HeroTrainAddAttrCell addPerObject;
    [SerializeField] Image lvupMoneyIcon;
    [SerializeField] Text lvupMoneyText;
    [SerializeField] Text lvupBtnText;
@@ -80,6 +81,20 @@
    [SerializeField] Text starUPBtnText;
    [SerializeField] Button washBtn;
    //冻结处理
    [SerializeField] Button freezeTipBtn;
    [SerializeField] GameObject freezeTipGo;
    [SerializeField] Text freezeStarText;
    [SerializeField] Text freezeAawkeLVText;
    [SerializeField] List<Image> starImgFreezeList;
    //伪红点用图片代替
    [SerializeField] Image redpointAwake;
    [SerializeField] Image redpointGift;
    [SerializeField] Image redpointLVUP;
    Queue<HeroTrainAddAttrCell> lvupAttrQueue = new Queue<HeroTrainAddAttrCell>();
    string guid;
    HeroInfo hero;
@@ -107,7 +122,10 @@
        });
        lockBtn.AddListener(() => { hero.ChangeLockState(); });
        resetBtn.AddListener(ResetBtnClick);
        resetBtn.AddListener(() =>
        {
            HeroUIManager.Instance.ResetBtnClick(hero);
        });
        deleteBtn.AddListener(DeleteHero);
        awakeBtn.AddListener(() =>
        {
@@ -156,6 +174,11 @@
        potentialCellList = new List<GameObject>();
        awakeCellList = new List<GameObject>();
        freezeTipBtn.AddListener(() =>
        {
            freezeTipGo.SetActive(!freezeTipGo.activeSelf);
        });
    }
@@ -164,7 +187,7 @@
        PackManager.Instance.RefreshItemLockEvent += RefreshItemLockEvent;
        HeroManager.Instance.onHeroChangeEvent += RefreshHeroEvent;
        UIManager.Instance.OnCloseWindow += OnCloseWindow;
        HeroUIManager.Instance.OnTeamPosChangeEvent += TeamPosChangeEvent;
        TeamManager.Instance.OnTeamChange += TeamPosChangeEvent;
        guid = HeroUIManager.Instance.selectHeroGuid;
        hero = HeroManager.Instance.GetHero(guid);
        unfoldState = false;
@@ -178,7 +201,7 @@
        PackManager.Instance.RefreshItemLockEvent -= RefreshItemLockEvent;
        HeroManager.Instance.onHeroChangeEvent -= RefreshHeroEvent;
        UIManager.Instance.OnCloseWindow -= OnCloseWindow;
        HeroUIManager.Instance.OnTeamPosChangeEvent -= TeamPosChangeEvent;
        TeamManager.Instance.OnTeamChange -= TeamPosChangeEvent;
    }
    private void OnCloseWindow(UIBase closeUI)
@@ -196,8 +219,9 @@
    public void Display()
    {
        bgTexture.SetTexture2D("countryBG" + hero.heroConfig.Country);
        roleLhModel.Create(hero.SkinID, 1, motionName: "", isLh: true);
        roleXsModel.Create(hero.SkinID);
        roleXsModel.Create(hero.SkinID, 1);
        jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.heroConfig.Class));
        jobPosNameText.text = HeroUIManager.Instance.GetJobName(hero.heroConfig.Class);
        descText.text = hero.heroConfig.Desc;
@@ -205,7 +229,6 @@
        PlayerMainDate.Instance.AddPowerNotOnTeam(hero);
        lockImg.SetActive(hero.isLock);
        unLockImg.SetActive(!hero.isLock);
        nameText.text = hero.breakLevel == 0 ? hero.heroConfig.Name : Language.Get("herocardbreaklv", hero.heroConfig.Name, hero.breakLevel);
        RefreshConn();
        normalSkillCell.Init(hero.heroConfig.AtkSkillID, () =>
@@ -226,6 +249,10 @@
        RefreshFetter();
        RefreshGift();
        RefreshAwake();
        RefreshFreeze();
        RefreshRedImg();
        HeroUIManager.Instance.RemoveNewHero(hero.heroId);
    }
    void RefreshItemLockEvent(PackType type, string guid, bool lockState)
@@ -276,74 +303,9 @@
        Display();
    }
    void ResetBtnClick()
    {
        //升级、突破、觉醒
        if (hero.heroLevel == 1 && hero.breakLevel == 0 && hero.awakeLevel == 0)
        {
            SysNotifyMgr.Instance.ShowTip("HeroCanNotReset");
            return;
        }
        List<Item> items = new List<Item>();
        var payBack1 = CommonFunc.AddDict(HeroUIManager.Instance.GetHeroLVPayBack(hero.Quality, hero.heroLevel),
        HeroUIManager.Instance.GetHeroBreakPayBack(hero.Quality, hero.breakLevel));
        //已觉醒的需要消耗货币
        if (hero.awakeLevel == 0)
        {
            items = CommonFunc.ChangeToItemList(payBack1);
            ConfirmCancel.ShowItemsConfirm(items, Language.Get("herocard42"), Language.Get("herocard43"), (bool isOk) =>
            {
                if (isOk)
                {
                    //发包
                    SendReborn(hero.itemHero.gridIndex);
                }
            });
        }
        else
        {
            if (HeroUIManager.Instance.awakeRebirthCnt >= HeroUIManager.Instance.rebornAwakeHeroMaxCount)
            {
                SysNotifyMgr.Instance.ShowTip("HeroRebornAwakeMax");
                return;
            }
            payBack1 = CommonFunc.AddDict(payBack1, HeroUIManager.Instance.GetHeroQualityAwakePayBack(hero.Quality, hero.awakeLevel));
            items = CommonFunc.ChangeToItemList(payBack1);
            var info2 = Language.Get("herocard44", HeroUIManager.Instance.rebornAwakeHeroMaxCount - HeroUIManager.Instance.awakeRebirthCnt);
            var payBackMoney = HeroQualityAwakeConfig.GetQualityAwakeConfig(hero.Quality, hero.awakeLevel).RebirthCostMoney;
            ConfirmCancel.ShowItemsConfirm(items, Language.Get("herocard42"), Language.Get("herocard43"), (bool isOk) =>
            {
                if (isOk)
                {
                    if (UIHelper.GetMoneyCnt(HeroUIManager.Instance.payBackMoneyType) < payBackMoney)
                    {
                        ItemTipUtility.ShowMoneyTip(HeroUIManager.Instance.payBackMoneyType);
                        return;
                    }
                    //发包
                    SendReborn(hero.itemHero.gridIndex);
                }
            }, info2, "", payBackMoney, HeroUIManager.Instance.payBackMoneyType);
        }
    }
    void SendReborn(int index)
    {
        var pack = new CB239_tagCSHeroRebirth();
        pack.ItemIndex = (ushort)index;
        GameNetSystem.Instance.SendInfo(pack);
        HeroUIManager.Instance.lastFightPower = new KeyValuePair<string, long>(hero.itemHero.guid, hero.CalculatePower(false));
    }
    void DeleteHero()
    {
@@ -382,6 +344,7 @@
    {
        RefreshStars();
        nameText.text = hero.breakLevel == 0 ? hero.heroConfig.Name : Language.Get("herocardbreaklv", hero.heroConfig.Name, hero.breakLevel);
        nameText.color = UIHelper.GetUIColorByFunc(hero.Quality);
        if (hero.Quality >= 4)
@@ -450,14 +413,14 @@
                lvupBtnText.text = Language.Get("L1111");
                var breakConfig = HeroQualityBreakConfig.GetQualityBreakConfig(hero.Quality, hero.breakLevel);
                lvupMoneyIcon.SetOrgSprite(ItemConfig.Get(breakConfig.UPCostItem[0]).IconKey);
                lvupMoneyText.text = UIHelper.ShowUseItem(PackType.Item, breakConfig.UPCostItem[0], breakConfig.UPCostItem[1], TextColType.NavyBrown);
                lvupMoneyText.text = UIHelper.ShowUseItem(PackType.Item, breakConfig.UPCostItem[0], breakConfig.UPCostItem[1]);
            }
            else
            {
                lvupBtnText.text = Language.Get("L1109");
                var lvupConfig = HeroQualityLVConfig.GetQualityLVConfig(hero.Quality, hero.heroLevel);
                lvupMoneyIcon.SetOrgSprite(ItemConfig.Get(lvupConfig.UPCostItem[0]).IconKey);
                lvupMoneyText.text = UIHelper.ShowUseItem(PackType.Item, lvupConfig.UPCostItem[0], lvupConfig.UPCostItem[1], TextColType.NavyBrown);
                lvupMoneyText.text = UIHelper.ShowUseItem(PackType.Item, lvupConfig.UPCostItem[0], lvupConfig.UPCostItem[1]);
            }
            lvupBtn.SetInteractable(true);
@@ -497,21 +460,38 @@
                GameNetSystem.Instance.SendInfo(pack);
                //预显示
                lvupEffect.Play();
                addPerObject.SetActive(true);
                for (int i = 0; i < addPerText.Length; i++)
                {
                    addPerText[i].text = "+" + PlayerPropertyConfig.GetValueDescription(PlayerPropertyConfig.basePerAttrs[i], hero.qualityConfig.LVAddPer);
                }
                addPerObject.Play(() =>
                {
                    addPerObject.SetActive(false);
                var cell = RequestCell();
                cell.transform.localPosition = new Vector3(0, 0, 0);
                cell.Display(hero.qualityConfig.LVAddPer, ()=>
                {
                    cell.SetActive(false);
                    ReturnCell(cell);
                });
                HeroUIManager.Instance.lastFightPower = new KeyValuePair<string, long>(hero.itemHero.guid, hero.CalculatePower(false));
            }
        }
    }
    HeroTrainAddAttrCell RequestCell()
    {
        if (lvupAttrQueue.Count == 0)
        {
            return Instantiate(addPerObject, addPerParent);
        }
        return lvupAttrQueue.Dequeue();
    }
    void ReturnCell(HeroTrainAddAttrCell cell)
    {
        lvupAttrQueue.Enqueue(cell);
    }
    void RefreshAllPotential()
    {
@@ -533,7 +513,8 @@
                if (nextQualityBreakConfig.AttrIDList[j] == 0)
                    continue;
                string format = i < hero.breakLevel ? "{0}" + UIHelper.AppendColor(TextColType.Green, "+{1}") : "{0}+{1}";
                attrStrArr.Add(PlayerPropertyConfig.GetFullDescription(nextQualityBreakConfig.AttrIDList[j], nextQualityBreakConfig.AttrValueList[j], format));
                attrStrArr.Add((string.IsNullOrEmpty(nextQualityBreakConfig.SkillIName) ? string.Empty : Language.Get("equipQualityFormat", nextQualityBreakConfig.SkillIName)) +
                PlayerPropertyConfig.GetFullDescription(nextQualityBreakConfig.AttrIDList[j], nextQualityBreakConfig.AttrValueList[j], format));
            }
            if (nextQualityBreakConfig.SkillID != 0)
@@ -707,7 +688,8 @@
            {
                for (int k = 0; k < config.AttrIDList.Length; k++)
                {
                    awakeStr += PlayerPropertyConfig.GetFullDescription(config.AttrIDList[k], config.AttrValueList[k],  "{0}+" + UIHelper.AppendColor(TextColType.Green, "{1}"))
                    awakeStr += (string.IsNullOrEmpty(config.SkillIName) ? string.Empty : Language.Get("equipQualityFormat", config.SkillIName)) +
                    PlayerPropertyConfig.GetFullDescription(config.AttrIDList[k], config.AttrValueList[k], "{0}+" + UIHelper.AppendColor(TextColType.Green, "{1}"))
                    + (k == config.AttrIDList.Length - 1 ? "" : "\n");
                }
            }
@@ -726,8 +708,100 @@
        }
    }
    void TeamPosChangeEvent(List<int> posList, int flyFrom, Vector3 startPos)
    {
    void TeamPosChangeEvent(TeamType teamType)
    {
        if (teamType != TeamType.Story)
            return;
        fightPowerText.text = UIHelper.ReplaceLargeArtNum(hero.CalculatePower());
    }
    void RefreshFreeze()
    {
        //至少需要觉醒到多少级
        int needAwakeLV = HeroUIManager.Instance.GetAwakeLVByStarLV(hero.heroId, hero.heroStarMaxBefore);
        if (hero.awakeLevel < needAwakeLV)
        {
            freezeTipBtn.SetActive(true);
            //星级
            for (int i = 0; i < starImgFreezeList.Count; i++)
            {
                if ((hero.heroStarMaxBefore - 1) % starImgFreezeList.Count >= i)
                {
                    starImgFreezeList[i].SetActive(true);
                    starImgFreezeList[i].SetSprite("herostar" + (((hero.heroStarMaxBefore - 1) / starImgFreezeList.Count) + 1) * starImgFreezeList.Count);
                }
                else
                {
                    starImgFreezeList[i].SetActive(false);
                }
            }
            freezeStarText.text = Language.Get("HeroAwake16", hero.heroStarMaxBefore);
            freezeAawkeLVText.text = Language.Get("HeroAwake17", needAwakeLV);
        }
        else
        {
            freezeTipBtn.SetActive(false);
        }
        freezeTipGo.SetActive(false);
    }
    void RefreshRedImg()
    {
        redpointAwake.SetActive(false);
        redpointGift.SetActive(false);
        redpointLVUP.SetActive(false);
        if (!hero.IsInTeamByTeamType(TeamType.Story))
        {
            return;
        }
        var heroCnt = PackManager.Instance.GetItemCountByID(PackType.Hero, hero.heroId);
        var itemPack = PackManager.Instance.GetSinglePack(PackType.Item);
        //5星后才能觉醒
        if (hero.heroStar >= HeroUIManager.Instance.starLevelCanAwake)
        {
            //判断觉醒材料是否足够
            var maxAwakeLV = HeroAwakeConfig.GetMaxAwakeLV(hero.heroId);
            if (hero.awakeLevel < maxAwakeLV)
            {
                var config = HeroQualityAwakeConfig.GetQualityAwakeConfig(hero.Quality, hero.awakeLevel);
                if (itemPack.GetCountById(config.UPCostItem[0]) >= config.UPCostItem[1])
                {
                    redpointAwake.SetActive(true);
                }
            }
        }
        if (heroCnt > 1)
        {
            redpointGift.SetActive(true);
        }
        var maxBreakLV = HeroBreakConfig.GetMaxBreakLv(hero.heroId);
        if (hero.breakLevel < maxBreakLV)
        {
            if (HeroUIManager.Instance.IsLVMaxByBreakLevel(hero))
            {
                var breakConfig = HeroQualityBreakConfig.GetQualityBreakConfig(hero.Quality, hero.breakLevel);
                if (itemPack.GetCountById(breakConfig.UPCostItem[0]) >= breakConfig.UPCostItem[1])
                {
                    redpointLVUP.SetActive(true);
                    return;
                }
            }
        }
        if (!HeroUIManager.Instance.IsLVMax(hero))
        {
            var lvupConfig = HeroQualityLVConfig.GetQualityLVConfig(hero.Quality, hero.heroLevel);
            if (itemPack.GetCountById(lvupConfig.UPCostItem[0]) >= lvupConfig.UPCostItem[1])
            {
                redpointLVUP.SetActive(true);
            }
        }
    }
}